Sim Racing is short for “simulated racing”. Sim racing refers to racing in a simulated environment, usually electronic, with realistic physics affecting the car. As opposed to a racing video game, which is designed to be easily driven by novices, sim racing software will more accurately mimic the effects of tire traction, suspension spring rates, etc. Because of the accurate physics being replicated in the software, the cars are not as forgiving when the driver pushes the car beyond its limits.
As a result, the driver must drive the cars with the same skills and techniques of real race car drivers. The driver must keep the car well balanced to retain traction on all four tires and follow a good racing line to achieve the best results. Failure to keep the car under control and the car will spin out of control, or worst yet, slide into a wall and put you out of the race.
Since sim-racing can provide such a realistic experience, many amateur and professional race car drivers use sim-racing as a tool to improve their skills.
Ricmotech specializes in creating the driving cockpit that helps the user get the best experience possible out of the sim-racing experience.
In general, sim racing games is: Grand Prix Legends, iRacing, Virtual Grand Prix 3, GT Legends, rFactor, GTR2, Live for Speed, netKar Pro, and X Motor Racing, F1 2010, rFactor2 (Comming soon), F1 2011 (Comming soon)
